7z Source missing folders & files? (ChangeSet 7zsharp-6443)

Jan 31, 2008 at 4:37 PM
Before I start, I first wanted to say thank you... I've been looking for a 7zip .Net interface and had finally decided I'd have to create one myself (like you providing a thin wrapper on 7za.exe). That is until I saw your project. THANK YOU! I'm looking forward to using this (and where possible, helping... :)

Okay, now the discussion topic...

I just downloaded the lastest source, 6443 and it seems there are some files missing?

Looks like there are a number of subfolders/files in the \7zsharp-6443\7zSharp\SevenZip\ folder that are not in the source?

The 7zSharp.csproj thinks there should be below files in the 7zSharp\SevenZip\ tree, but only one of them exists (the last one). The folders/files are also not in the online source version either (so it's not the zip).

(The end result is that the source doesn't compile for me because VS is whining about missing files...)

<Compile Include="SevenZip\CommandLine\ArchiveTypes.cs" />
<Compile Include="SevenZip\Common\CommandLineParser.cs" />
<Compile Include="SevenZip\Common\CRC.cs" />
<Compile Include="SevenZip\Common\InBuffer.cs" />
<Compile Include="SevenZip\Common\OutBuffer.cs" />
<Compile Include="SevenZip\Compress\LzmaAlone\LzmaAlone.cs" />
<Compile Include="SevenZip\Compress\LzmaAlone\LzmaBench.cs" />
<Compile Include="SevenZip\Compress\LZMA\LzmaBase.cs" />
<Compile Include="SevenZip\Compress\LZMA\LzmaDecoder.cs" />
<Compile Include="SevenZip\Compress\LZMA\LzmaEncoder.cs" />
<Compile Include="SevenZip\Compress\LZ\IMatchFinder.cs" />
<Compile Include="SevenZip\Compress\LZ\LzBinTree.cs" />
<Compile Include="SevenZip\Compress\LZ\LzInWindow.cs" />
<Compile Include="SevenZip\Compress\LZ\LzOutWindow.cs" />
<Compile Include="SevenZip\Compress\RangeCoder\RangeCoder.cs" />
<Compile Include="SevenZip\Compress\RangeCoder\RangeCoderBit.cs" />
<Compile Include="SevenZip\Compress\RangeCoder\RangeCoderBitTree.cs" />
<Compile Include="SevenZip\ICoder.cs" />

The files DO appear (though in different locations) in the Nov 25 source zip's....

So am I doing something stupid/wrong?